![]() The game looks simply incredible in motion and we hope that it will manage to hit the tightly tuned sweet spot of difficulty and mastery that makes this style of game such a joy to play.ĮITR is taking quite a few pages from the Souls design book, but it is turning a few of them in interesting way. The story will be told through interactions with NPCs and the lore that can be pieced together through item descriptions and exploring the nooks and crannies of the game’s world. She will face undead warriors as well as more monstrous corrupted horrors. ![]() In EITR players take the role of a Viking shield maiden as she tries to discover the source of a corrupting plague that is marching across the land. Why We’re ExcitedĮITR trades the Gothic fantasy trappings of Dark Souls and the Lovcraftian Victorian fever dream of Bloodborne for a dark adventure drenched in Norse mythology. While the aesthetics are pure nostalgia, the game design itself promises to hew close to the Souls formula, with a focus on varied enemy types that challenge players to choose the right play style for each encounter and punishing bosses that demand that their attack patterns be learned and test the players reflexes. It harkens back to the old school dungeon crawlers like Diablo with its locked isometric perspective and recalls an era of 16-bit graphics while pushing sprite-work that is more detailed and intricate than anything possible from that era. EITRĮITR is an upcoming action-RPG from two-person developer Eneme Entertainment. The next upcoming game to try to put a new perspective on this style of game is our spotlight game of the month. This formula has inspired straight copies such as Lords of the Fallen, been adapted into character action such as Team Ninja’s upcoming Nioh, and even found its way into 2d exploration heavy games like Souls series and metroidvania homage Salt & Sanctuary. An emphasis on difficulty which demands patience and skill to master, winding levels to punish the unwary and reward the observant, and an experience system which turns every step into the unknown into a pull of risk versus reward. ![]() The Dark Souls series, along with its predecesor Demon’s Souls and spiritual successor Bloodborne have popularized a design ethos that has begun to inspire other developers to try their own hands at it. February is usually a slim release month but with a slate of 1st Quarter Japanese game releases and the Nintendo Switch looming on the horizon, the release calendar in 2017 just isn’t letting up. ![]() We’re looking at another upcoming game that may not be on your radar and running down some of the notable releases for February. Now that February is upon us, it is time for another installment of Games to Get Excited About. ![]()
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